Word search books
Type or import a word list per page, generate every puzzle at once, print an answer key in either of two styles, and frame the book with AI border art.
A word search book is a layout book whose pages are generated from word lists. You write the lists; the app places the words, fills the grid, prints the word bank, and builds the answer key.
There is no AI art step. A letter grid is arithmetic, not illustration, and charging image credits for one would be absurd — the only thing you can spend credits on here is an optional page border.
Writing the lists
Each page carries its own list, in the Words on the page field of the page plan. Separate words however you like — spaces, commas, one per line, all three at once.
Three rules decide what survives:
- Six to eight letters. Shorter words hide badly in a grid and longer ones crowd it out. Both bounds are settings.
- Letters only. No spaces, hyphens or apostrophes — a word search cannot hide a word with a space in it.
- No word spelled inside another.
CANDLEinsideCANDLESmakes the answer key ambiguous, so one of them goes.
Anything dropped is reported with the reason, page by page. The word bank that prints is the vetted list, so the page is always solvable — a bank naming a word the grid does not contain is the one defect a solver cannot work around.
Importing a file
⬆ Import word lists takes a plain text file, one page per block:
Frost and Firelight
MITTENS CHIMNEY KINDLED HEARTHS BLANKET FLICKER
The Long Dark
LANTERN SHADOWS SILENCE STARLIT DRIFTED QUIETLY
A line on its own is a page name; the words follow it. The importer tells you what it read before it changes anything, and names any block it could not use.
Generating the puzzles
✦ Generate puzzles fills every page that has words. It is deterministic: the same page regenerates the same grid, every time, because the grid is seeded from the page's own identity. Regenerating a finished book redraws it exactly as it was — which is what a book that has already been proofed requires.
Settings that apply to the whole book
| Setting | What it does |
|---|---|
| Grid size | Cells per side, 8–25. A book-level choice: pages at different sizes read as a mistake. |
| Difficulty | Which directions words may run — easy is across and down, hard adds diagonals and backwards. |
| No word twice in the book | Refuses a word an earlier puzzle already used. |
That last one is worth turning on for anything longer than a few puzzles. A solver who meets the same word on page 3 and again on page 40 notices, and a long book that reuses its vocabulary feels padded. It is enforced while the book is built rather than left to you to police: words are claimed in page order, so a word used on page 3 is not available on page 40. A word that could not be placed is never claimed.
The answer key
Solutions print as their own section at the back, in either of two styles:
- Highlighted draws a band through each word, on the grid as printed. This is what most published keys do and it is readable at a glance. Two solutions across a page.
- Dotted blanks the filler letters to dots, leaving only the answers. Denser — three across a page — and it photocopies cleanly.
Neither is "the" right answer, which is why both ship. Either style prints in any of the three solution layouts below. Switch styles and generate again, and the section is rebuilt in place; turn the key off and it is removed entirely.
Solutions are taken from the grids as they were generated, never re-solved. A second search over the same list can legitimately find a word somewhere else, and a key that disagrees with the printed grid is worse than no key at all.
Each solution is numbered to match the puzzle's own footer, so "Puzzle 7" in the key and the page labelled 7 are the same page.
Choosing how the answer pages look
The answer pages have their own layouts, chosen on the Premise under Answer key → Solution layout:
- Classic — the page's heading over the solved grids, a dark page number below.
- Planner — each solution in a notched card under an ornament heading, to match the Planner, Two to a page and Four to a page puzzle layouts.
- Framed — a double rule round the page, the heading between two rules, the page number on the frame.
Before the answer pages exist, picking one is the choice; they are laid out in it when you generate the puzzles. Once they exist, picking a layout or changing across × down offers Re-lay the answer pages: the solutions you already have move into the new layout in order, nothing is generated again, and the page count follows (fewer solutions a page means more pages). Undo puts it back.
If the answer pages were laid out for a different page size — a book whose trim changed — the card says so and offers the same button to fit them to this one.
The Change the layout on the Premise button in the Design step goes straight to this card when you are looking at the answer key.
A border on every page
✦ Draw a page border generates one piece of themed line art and prints it on every page of the book — 2 credits, once, however long the book is. Describe the theme in your own words ("autumn leaves, acorns and small birds").
Some things worth knowing before you spend:
- The puzzle sits on a clean panel over the art, so the frame can never make a grid or a word list hard to read.
- Bleed is turned on for you. A frame that runs to the edge of the paper needs it, or the printer trims into the border on every page.
- It belongs to the book, not to a layout. Change layout, add an answer key, redesign a page — the border stays.
- ↻ Redraw costs another 2 credits and replaces it. Remove is free.
- Use one from your art puts a border you drew for another book — or any picture you own — on every page, for no credits.
- The border is declared as AI art on the release board, because it is.
- The generated art is around 1000 pixels square, which on a full page is well under 300 DPI, so the release board will flag it as soft. That is honest rather than alarming: line art at that size prints acceptably, but you should know before you approve a proof.
Choosing a layout
Five puzzle layouts ship, and they differ in furniture rather than in geometry — the grid is square and centred in all of them, because a puzzle whose cells are taller than they are wide reads as a mistake.
| Layout | What it looks like |
|---|---|
| Banner | A double-ruled banner over the grid, word list in a panel below |
| Plate | The name set as written under a hairline, number beside it, no boxes |
| Title bar | Reverse type in a solid bar, condensed caps, a tab at the corner |
| Framed | A drawn frame with the title on a plate centred on its top rule |
| Large print | Bigger cells and a bigger word list, two columns |
The layout is chosen on the premise. The planner-style cards — one or two puzzles to a page — and three two-player layouts (face to face, side by side, a page each) sit beside these. With two puzzles to a page, each puzzle gets its own word list.
The solution layouts are offered only for the answer key (under Answer key on the Premise), so a solution layout can never land on a puzzle.
⚠️ The grid is set in a fixed-pitch face and that is not a style choice. A
cell is exactly one character wide; in a proportional face an I is narrower
than a W and the columns bend. Changing the grid's font or dragging its box
narrower is the one edit the page designer will not let you make freely.